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This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The first eight weeks are devoted to instruction and homework, with one-on-one help from the instructor. The remainder of the term is devoted to personal projects begun week five. Students complete the class with a series of stills. |
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| Tuition: |
Prerequisites: |
| $1,275 |
None |
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| Software Used: |
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Autodesk Maya |
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