C O U R S E - L I S T I N G
 
DAY TIME / DATES INSTRUCTOR LAB/STUDIO
Tues 7:00 pm 10:00 pm Jonathan Feldman Lab 3
May 6th - June 3rd
 
modo is part of the newest generation of 3D software. A powerful polygon and subdivision surface modeler and an excellent texture painter. This course introduces students to the workflow of the software and how to integrate with other software for a production pipeline.

The course will cover modeling, UV mapping, texture painting, texture baking and rendering in modo. We will emphasize on those features that make modo stand-out from the rest of the software available, and how to apply them in real world production.
 
Tuition: Prerequisites:
$860 Animation and Visual Effects
 
Course Tracking Matrix:
 
Software Used:
  modo