C O U R S E - L I S T I N G
 
DAY TIME / DATES INSTRUCTOR LAB/STUDIO
Mon 7:00 pm 10:00 pm Craig Slagel Lab 3
May 5th - June 2nd
 
XSI for Maya Users course teaches transition techniques for production artists. It is a 5-week (15 hours), production-based course designed to help artists trained on Autodesk Maya and Autodesk 3DS Max transition to XSI quickly and painlessly. Students will learn a variety of production techniques for modeling, texturing, animation, lighting and rendering in XSI.

The course also introduces industry-leading tools and workflows unique to XSI, including: completely non-destructive workflow; GATOR, for transferring surface attributes between models; MOTOR, for transferring motion data between character rigs; Ultimapper, for generating film-quality normal maps; the powerful clip-based animation mixer; and much more. Students will also learn how to take full advantage of XSI’s next-generation Gigapolygon core architecture to work with finely sculpted, massively detailed characters and environments.

At the end of the course, students will have completed a project and developed a solid understanding of how XSI can help save production time and reduce costs. It’s a comprehensive introduction to the most advanced 3D animation software for games, film, and television productions.
 
Tuition: Prerequisites:
$860 Familiarity with another 3D package
is preferred.
 
Course Tracking Matrix:
 
Software Used:
Softimage XSI